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      <title>Ryan Flores</title>
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    <guid>https://ryanflores.dev/blog/adding-over-time-effects-to-shmup</guid>
    <title>Adding Over Time Effects To Shmup</title>
    <link>https://ryanflores.dev/blog/adding-over-time-effects-to-shmup</link>
    <description>I talk about how I implemented Over Time Effects like Damage over Time and Healing over Time—in Shmup.</description>
    <pubDate>Thu, 17 Apr 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Game Development</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/advent-of-code-2024</guid>
    <title>Advent of Code 2024!</title>
    <link>https://ryanflores.dev/blog/advent-of-code-2024</link>
    <description>Will you be participating this year?</description>
    <pubDate>Sun, 24 Nov 2024 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Tooling</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/aspnet-overview</guid>
    <title>AspNet Overview</title>
    <link>https://ryanflores.dev/blog/aspnet-overview</link>
    <description>How I built my portfolio using ASP.Net Core</description>
    <pubDate>Wed, 17 Apr 2024 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>dotnet</category><category>Web Development</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/baking-in-the-cloud</guid>
    <title>Baking in the Cloud: Using Azure to Modernize a Bakery’s Internal App</title>
    <link>https://ryanflores.dev/blog/baking-in-the-cloud</link>
    <description>A hands-on walkthrough of how I integrated Azure into a real-world .NET project I&#39;m building at the bakery.</description>
    <pubDate>Thu, 17 Jul 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>dotnet</category><category>csharp</category><category>web-development</category><category>azure</category>
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  <item>
    <guid>https://ryanflores.dev/blog/building-a-real-time-portfolio</guid>
    <title>Building a Real-Time Portfolio</title>
    <link>https://ryanflores.dev/blog/building-a-real-time-portfolio</link>
    <description>I Built a Portfolio Site on a K8s Cluster!</description>
    <pubDate>Sun, 28 Sep 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>dotnet</category><category>Web Development</category><category>k8s</category><category>Docker</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/building-a-traceability-tool-for-the-bakery</guid>
    <title>Building a Traceability Tool for Our Bakery</title>
    <link>https://ryanflores.dev/blog/building-a-traceability-tool-for-the-bakery</link>
    <description>I break down how the BakeryDashboard came to be, why I built it, and the technical debt I’m now working to clean up.</description>
    <pubDate>Wed, 18 Jun 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>dotnet</category>
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  <item>
    <guid>https://ryanflores.dev/blog/building-my-first-game</guid>
    <title>Building my First Game!</title>
    <link>https://ryanflores.dev/blog/building-my-first-game</link>
    <description>I go over my week 4-5 development on my first game!</description>
    <pubDate>Mon, 23 Jan 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/crystal-chaos-project</guid>
    <title>Crystal Chaos</title>
    <link>https://ryanflores.dev/blog/crystal-chaos-project</link>
    <description>A tower defense game made in Unity</description>
    <pubDate>Tue, 27 Jun 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category><category>Project</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/crystal-chaos</guid>
    <title>Crystal Chaos</title>
    <link>https://ryanflores.dev/blog/crystal-chaos</link>
    <description>I revisit an my Tower Defense Game.</description>
    <pubDate>Mon, 02 Oct 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/dimension-dissension---week-1</guid>
    <title>Dimension Dissension - Week 1</title>
    <link>https://ryanflores.dev/blog/dimension-dissension---week-1</link>
    <description>Challenges with player animation, but made progress with combo tracking.</description>
    <pubDate>Sat, 31 Dec 2022 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/dimension-dissension---week-2</guid>
    <title>Dimension Dissension - Week 2</title>
    <link>https://ryanflores.dev/blog/dimension-dissension---week-2</link>
    <description>State machines, and a basic quest system using inheritance.</description>
    <pubDate>Sun, 08 Jan 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/dimension-dissension---week-3</guid>
    <title>Dimension Dissension - Week 3</title>
    <link>https://ryanflores.dev/blog/dimension-dissension---week-3</link>
    <description>I focused on player movement, basic combat, and climbing mechanics.</description>
    <pubDate>Sun, 15 Jan 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/dimension-dissension-project</guid>
    <title>Dimension Dissension</title>
    <link>https://ryanflores.dev/blog/dimension-dissension-project</link>
    <description>A roguelike game that is inspired Risk of Rain!</description>
    <pubDate>Wed, 11 Jan 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category><category>Project</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/discord-bot-trustybot-project</guid>
    <title>Discord Bot - TrustyBot</title>
    <link>https://ryanflores.dev/blog/discord-bot-trustybot-project</link>
    <description>A Discord bot made by yours truly using C#.</description>
    <pubDate>Mon, 03 Jul 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Bot</category><category>Async</category><category>Project</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/domo-arigato-mr-roboto</guid>
    <title>Domo Arigato, Mr. Roboto</title>
    <link>https://ryanflores.dev/blog/domo-arigato-mr-roboto</link>
    <description>I made my first command, but had some trouble doing so.</description>
    <pubDate>Mon, 03 Jul 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Bot</category><category>Discord</category><category>Async</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/first-nuget-package</guid>
    <title>Publishing My First NuGet Package! (And the mistake I made)</title>
    <link>https://ryanflores.dev/blog/first-nuget-package</link>
    <description>A lesson learned in docs</description>
    <pubDate>Sat, 08 Nov 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Web Development</category><category>dotnet</category><category>API</category><category>Tooling</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/from-azure-blues-to-digitalocean-bliss</guid>
    <title>From Azure Blues to DigitalOcean Bliss</title>
    <link>https://ryanflores.dev/blog/from-azure-blues-to-digitalocean-bliss</link>
    <description>Azure is expensive! DigitalOcean is not!</description>
    <pubDate>Sun, 12 May 2024 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Web Development</category><category>Azure</category><category>CSharp</category><category>dotnet</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/gbjam11-hopscape-project</guid>
    <title>GBJAM11 - Hopscape</title>
    <link>https://ryanflores.dev/blog/gbjam11-hopscape-project</link>
    <description>I go over my entire first-ever GameJam experience, and, spoiler alert, it was amazing!</description>
    <pubDate>Wed, 20 Sep 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category><category>Leader</category><category>Project</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/hopscape-my-gbjam11-adventure</guid>
    <title>Hopscape : My GBJAM11 Adventure!!</title>
    <link>https://ryanflores.dev/blog/hopscape-my-gbjam11-adventure</link>
    <description>My first ever game jam!!</description>
    <pubDate>Mon, 30 Oct 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>GameJam</category><category>Unity</category><category>CSharp</category><category>Leader</category><category>Game Development</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/i-made-an-rts-controller-in-unity</guid>
    <title>I made an RTS Controller in Unity</title>
    <link>https://ryanflores.dev/blog/i-made-an-rts-controller-in-unity</link>
    <description>I created an RTS movement system in Unity using the New Input System.</description>
    <pubDate>Fri, 12 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Tooling</category><category>CSharp</category><category>Game Development</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/kitchen-chaos-project</guid>
    <title>Kitchen Chaos</title>
    <link>https://ryanflores.dev/blog/kitchen-chaos-project</link>
    <description>A cooking simulator game!</description>
    <pubDate>Sat, 11 Mar 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category><category>Project</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/math-frenzy-tooling</guid>
    <title>Charm Editor for Math Frenzy</title>
    <link>https://ryanflores.dev/blog/math-frenzy-tooling</link>
    <description>An all-in-one Odin-powered editor for creating and tuning Math Frenzy&#39;s charms</description>
    <pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category><category>Tooling</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/my-first-contribution</guid>
    <title>My First Contribution: Adding Llama Model Support and Improving Tests</title>
    <link>https://ryanflores.dev/blog/my-first-contribution</link>
    <description>Open Source Is Pretty Cool!</description>
    <pubDate>Fri, 20 Dec 2024 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Tooling</category><category>Open Source</category><category>Git</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/pong-remake-project</guid>
    <title>Pong Remake</title>
    <link>https://ryanflores.dev/blog/pong-remake-project</link>
    <description>A remake of the famous Pong game.</description>
    <pubDate>Sat, 31 Dec 2022 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category><category>Project</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/project-shmup-project</guid>
    <title>Project Shmup</title>
    <link>https://ryanflores.dev/blog/project-shmup-project</link>
    <description>Another attempt at the Roguelike genre.</description>
    <pubDate>Fri, 19 Jul 2024 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category><category>Project</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/psb-dashboard-writeup</guid>
    <title>PSB Dashboard Technical Writeup</title>
    <link>https://ryanflores.dev/blog/psb-dashboard-writeup</link>
    <description>This is a technical writeup of the PSB Dashboard I&#39;ve been working on.</description>
    <pubDate>Thu, 24 Jul 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Web Development</category><category>dotnet</category><category>csharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/records-and-json-in-csharp</guid>
    <title>Records and JSON in C#</title>
    <link>https://ryanflores.dev/blog/records-and-json-in-csharp</link>
    <description>I use C# Records and JSON in my discord bot.</description>
    <pubDate>Fri, 21 Jul 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Tooling</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/super-hangman-project</guid>
    <title>Super Hangman</title>
    <link>https://ryanflores.dev/blog/super-hangman-project</link>
    <description>My very first game released on Steam!</description>
    <pubDate>Sun, 05 May 2024 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category><category>Project</category><category>Release</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/this-portfolio-project</guid>
    <title>This Portfolio!</title>
    <link>https://ryanflores.dev/blog/this-portfolio-project</link>
    <description>My old portfolio was made by scratch using Blazor &amp; Aspnet!</description>
    <pubDate>Fri, 05 Apr 2024 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>dotnet</category><category>Web Development</category><category>Project</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tooling-in-unity</guid>
    <title>Tooling in Unity</title>
    <link>https://ryanflores.dev/blog/tooling-in-unity</link>
    <description>I started working on tools for Unity</description>
    <pubDate>Sun, 04 Aug 2024 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Tooling</category><category>Unity</category><category>CSharp</category><category>Game Development</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-1</guid>
    <title>Tower Defense Game - Part 1</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-1</link>
    <description>The Grand Design.</description>
    <pubDate>Thu, 18 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-10</guid>
    <title>Tower Defense Game - Part 10</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-10</link>
    <description>I can apply upgrades to the HUB and turrets.</description>
    <pubDate>Sat, 27 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-11</guid>
    <title>Tower Defense Game - Part 11</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-11</link>
    <description>I make a UI canvas to handle upgrades.</description>
    <pubDate>Sun, 28 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-12</guid>
    <title>Tower Defense Game - Part 12</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-12</link>
    <description>Health bars for all!</description>
    <pubDate>Mon, 29 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-13</guid>
    <title>Tower Defense Game - Part 13</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-13</link>
    <description>Time to create some abilities!</description>
    <pubDate>Wed, 31 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-14</guid>
    <title>Tower Defense Game - Part 14</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-14</link>
    <description>Generator Upgrades!</description>
    <pubDate>Tue, 06 Jun 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-2</guid>
    <title>Tower Defense Game - Part 2</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-2</link>
    <description>Basic scene setup &amp; enemy logic.</description>
    <pubDate>Fri, 19 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-3</guid>
    <title>Tower Defense Game - Part 3</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-3</link>
    <description>The HUB takes damage through the use of interfaces.</description>
    <pubDate>Sat, 20 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-4</guid>
    <title>Tower Defense Game - Part 4</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-4</link>
    <description>Turret Rotation and Targeting!</description>
    <pubDate>Sun, 21 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-5</guid>
    <title>Tower Defense Game - Part 5</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-5</link>
    <description>Enemies have health and turret can shoot.</description>
    <pubDate>Mon, 22 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-6</guid>
    <title>Tower Defense Game - Part 6</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-6</link>
    <description>Spawning Enemies with an Object Pool!</description>
    <pubDate>Tue, 23 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-7</guid>
    <title>Tower Defense Game - Part 7</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-7</link>
    <description>I got resources to generate!</description>
    <pubDate>Wed, 24 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-8</guid>
    <title>Tower Defense Game - Part 8</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-8</link>
    <description>Generators have upgrades now.</description>
    <pubDate>Thu, 25 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/tower-defense-game---part-9</guid>
    <title>Tower Defense Game - Part 9</title>
    <link>https://ryanflores.dev/blog/tower-defense-game---part-9</link>
    <description>Spending Our Hard Earned Resources!</description>
    <pubDate>Fri, 26 May 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>Game Development</category><category>Unity</category><category>CSharp</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/trustybot---part-1-documentation</guid>
    <title>TrustyBot - Part 1: Documentation!</title>
    <link>https://ryanflores.dev/blog/trustybot---part-1-documentation</link>
    <description>I make slash commands and go over what problems I ran into.</description>
    <pubDate>Wed, 05 Jul 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Bot</category><category>Discord</category><category>Async</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/using-extension-methods-in-csharp</guid>
    <title>Using Extension Methods in C#</title>
    <link>https://ryanflores.dev/blog/using-extension-methods-in-csharp</link>
    <description>I made use of Extension methods for my Discord bot.</description>
    <pubDate>Fri, 21 Jul 2023 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Tooling</category><category>Discord</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/weekly-gamedev-standup-1</guid>
    <title>Weekly GameDev Standup - 1</title>
    <link>https://ryanflores.dev/blog/weekly-gamedev-standup-1</link>
    <description>My weekly standup for game development!</description>
    <pubDate>Mon, 24 Mar 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/weekly-gamedev-standup-2</guid>
    <title>Weekly GameDev Standup - 2</title>
    <link>https://ryanflores.dev/blog/weekly-gamedev-standup-2</link>
    <description>My weekly standup for game development!</description>
    <pubDate>Mon, 31 Mar 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/weekly-gamedev-standup-3</guid>
    <title>Weekly GameDev Standup - 3</title>
    <link>https://ryanflores.dev/blog/weekly-gamedev-standup-3</link>
    <description>My weekly standup for game development!</description>
    <pubDate>Mon, 07 Apr 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category>
  </item>

  <item>
    <guid>https://ryanflores.dev/blog/weekly-gamedev-standup-4</guid>
    <title>Weekly GameDev Standup - 4</title>
    <link>https://ryanflores.dev/blog/weekly-gamedev-standup-4</link>
    <description>My weekly standup for game development!</description>
    <pubDate>Sat, 26 Apr 2025 00:00:00 GMT</pubDate>
    <author>rryanflorres@gmail.com (Ryan Flores)</author>
    <category>CSharp</category><category>Unity</category><category>Game Development</category>
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