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Ryan Flores

Software engineer building games, and the tools behind them.

Working
@ AVEVA w/ C#
Shipping
Games on Steam
Learning
C++ & Unreal

Featured work

Math Frenzy

Math Frenzy

A kids' math game shipped on Steam. Built in Unity, with custom editor tooling for its ScriptableObject data.

Lantern

Lantern

A small 2D framework in C++ and raylib, being extracted from Spooky Run: scene management first, then assets, saves, and UI. Spooky Run is the test case that has to keep working while the systems move over.

Spooky Run

Spooky Run

A small puzzle game about one pawn crossing boards sized by each level, from 5 to 10 squares across, over seven levels. Move like a pawn, with one step back allowed, and capture diagonally. Built in C++ with raylib and compiled to WebAssembly for Solo Dev Jam 13.

Dockerview

Dockerview

A terminal UI for managing Docker containers and images, written in Go.

Build logs